
Sunday, August 30, 2015
6MMRPC Week 12: Warlord Russian Napoleonic Artillery Battery

Sunday, August 23, 2015
6MMRPC: Week 11 Vietnam Firebase Fortifications


The scale is about 20mm (1/72). I will happily use if for 15mm figs, and I suspect it wouldn't look too far out for 28mm as well (although maybe the artillery pits would fit a heavy weapon rather than a true towed weapon).
More pics after the jump....
Tuesday, August 18, 2015
Playtesting Vietnam - HOT LZ!

I've been encouraging Thomas to develop this set and wander further from the original inspirations in order to achieve fun, fast, and smooth game experiences. One of the complaints previously was the resolution of artillery....totally clunky with too many die rolls. This also bled into helicopter (aerial artillery) attacks as well. To be honest, you almost didn't want to use the stuff b/c then you'd have to resolve it (I joke....sorta). It was particularly grating as the basic move, fire, suppression, morale, order rules were pretty tight and played well.
In our last brainstorming session over copious amounts of tea, we made some heavy revisions for the artillery, spotter helicopters and aerial artillery, and 'Hot Lz' VC card/ability. The artillery rules included prep fire.....so we decided to make a 'HOT LZ!' mission to try and test our revisions most efficiently. The FFW plots some prep fire, the VC sets up his blinds, artillery is fired, and the FFW arrive in their choppers. GAME ON!
AAR after the jump....
Monday, August 10, 2015
6MMRPC Week 10: Ainsty Furniture
My painting efforts continue to be stymied with weddings and birthdays cropping up in the late summer. I did, however, manage to finish off some bits I've been picking away at for a couple of weeks.
Up this week are tables, kegs, chairs, and part of a store set from Ainsty. Ainsty has some very cool ranges, all in resin, and are located in the UK. Naturally this means fairly steep shipping for those of us in North America (to be honest, it's getting crushing from everywhere to anywhere it seems).
Up this week are tables, kegs, chairs, and part of a store set from Ainsty. Ainsty has some very cool ranges, all in resin, and are located in the UK. Naturally this means fairly steep shipping for those of us in North America (to be honest, it's getting crushing from everywhere to anywhere it seems).
Sunday, August 2, 2015
6MMRPC Week 9: Bones Horace 'Action' Jackson

I'm reasonably happy with this fig, it's a bad picture of the eyes, it looks better in real life. This is first for negro skin tones, and I thought they turned out well (check out those abs!). Yellow is pretty challenging for me as well (not sure if it's hard in general, or the paints I use), but this turned out passable.
The base is a bit weak, and his afro isn't amazing. Hard to know what to do with black hair and not a lot of texture. There is a very light amount of highlighting, but too much grey will (and does) make it look odd. Suggestions for this type of challenge gratefully accepted.
Subscribe to:
Posts (Atom)