Another contribution to the XCOM project. I feel like this is the 'avatar project' in that it veeerrrrryyyy slowly makes progress....and then is knocked back a few steps. The model has been sitting in my boxes for far too long (do we detect a theme here?) so I'm pretty chuffed it's finally painted.
The sectopod is a tough enemy in the video game, being a walking tank. It uses some faster firing weapons, but can power up for a big area of effect devastating attack. I find it a bit more tough than dangerous....I suppose this would be true for a tank vs infantry.