Tuesday, May 23, 2023

Frostgrave AAR: Dark Alchemy mini campaign 3: The spreading flames

 

 Racing through the burning and collapsing factory the two warbands notice movement down an adjacent wing.....and the glint of arcane treasures. 

The 3rd game in our (mostly) cooperative campaign has the crews on a time limit to get in, grab what they can, and get out before the complex is finally consumed/explodes. 


 

 Notably, within this wing are some automatons, whose purpose somehow involves flaming nearby objects with arcane heat. 

I loved the artwork from the book, and apparantly someone with real skills did as well because I was able to find an stl of a flame flinger and print out a couple for the game. A pretty basic copper paint job went on them. I'll probably return to it one day and add some additional colour and basing.

 A pictorial essay of the game to follow...

 

 

Thursday, May 4, 2023

Frostgrave AAR: Dark Alchemy mini campaign 2: Skeletal Run

 Part two of our Dark Alchemy campaign sees the two warbands working together to escape the Alchemical Factory. It's been established that a fire has started which is driving the warbands, and various wandering monsters, out. This second adventure sees the warbands needing to traverse a wide area infested with undead.....who are strangely on fire. Is this some sort of petrochemical greek fire concoction fueled by magic to burn eternally? I'm sure our wizards would love to know!


Cleverly Garret matched the tower we escaped into last game as the starting location for this one.

 The two wizards cast their appraising eye over the terrain and spy the exit. The greedy nature of wizards in general see our natural antagonism develop as we start trying to sneak the treasures that 'ought' to belong to one another away from them.

 

 

 The exit resides between the two statues. Largely this is a pictorial essay with brief notes after this. Enjoy.