Work Continues on the ion age adder. I'm struggling to try and match it thematically to the khurasan siler also pictured here (not painted by me). The initial airbrushing seemed to match reasonably well, but I appeared to make the mistake of inking with black all over....too dark. Now that I brought it back up with the base colour....and then even more with a brighter green, I'm sorta stuck on what to do.
Obviously I should break up the expanse of green a bit more. The ion age 'stock' paint job here, shows a good use of bands of colour to differentiate the styles of adder (largely turret/armament changes). I don't think I want it as bold as this. I did think some weathering (mud on the skirts, big dust smears by the air vents) and chipping (silver/black, possibly some rust) would help.....but I think it needs something more.
Viewer suggestions would be very much appreciated.
So please feel free to chime in with some direction here. You can see in the foreground of this pic what I have right now. The middle guy is the test fig. This gives an idea of what I've tried, and what I have to move from.
As background, I purchased a painted set of figures from Richard Chief Lackey (who made the starport slum buildings I think). He appears to recently be no longer active on tmp, which is a shame b/c that's how I caught his frequent auctions on ebay. He has some quite varied and nice stuff up almost continuously as mingjerkyking.
The figs were the khurasan siler tanks (which I love and largely the reason I bought the lot) and a bunch of NAC figs (seen in my gruntz AAR HERE). I have more NAC I bought myself from GZG (ground zero games) which I need to finish, no doubt I'll colour match here. I like the idea of the adders as some fast moving battlefield taxis with support weapons.