Thursday, July 9, 2015

6MMRPC Week 5.5: Bones NovaCorp Quick paint

Well.....It wasn't actually done quickly. I've been plunking away at these guys for a few weeks now. I really can't seem to focus work on anything for very long, so I often have endless half finished projects on the go. These guys were in the roster for the Caffeineforge weekly paint up (on hiatus at the moment).

 A trial model, the sergeant, was done a few weeks ago, so it was pretty easy to replicate, and bang out, the remaining guys. I botched the bright green a few times until I rediscovered what I'd used. And, typically for bones, the faces of the helmetless mooks are pretty poor castings. These guys were finished much quicker than normal for me (actual elapsed working time), so I'm pretty happy with their passable tabletop standard. Also that's 9 more Bones done, which is a nice bump to my low numbers this year so far.

Monday, July 6, 2015

6MMRPC Week 5: Warlord Napoleonic Russian General

A day behind on my week review. I managed to finish off this fine fellow, to add to my slowly growing Russian force for Doug's convention rule set General du Corp (Dots of Paint).

The generalissimo comes in a set which includes another (foot) officer, and a musician, both of whom were also finished this week. They will remain under wraps until based up appropriately, which means painting more figs, so it may be a while. 

 The model was a 3 part casting if I recall correctly. There were 2 or 3 options on the arm (handing off a document being one of them). My biggest (sole?) complaint is the weird horse pose. Look at it. WEIRD. It's like it's scared of it's own image in a mirror and backing away. *Not* a natural horse pose, and I know very little about horses.


I grapple with the decision of whether to highlight the greens of my Russians lighter (their green was very very dark). I'm also slightly critical of my horse highlights, lack of markings (socks, spots on head), and the golden shoulder boards maybe should be more gold in the recess?

Fairly pleased overall though.

Thursday, July 2, 2015

6MMRPC Week 4.5: Bones Elladan & Mocking Beast














Elladan was a bit ho-hum this week, so I decided to lead with the mocking beast, and obvious copy (but copyright dodge) of a mimic from D&D. Adventurers! Always consider why there are eaten piles of corpses/bones around that pristine treasure chest!

This one was sorta fun. I got to use some of the expanded range of pink/purples I've been collecting lately. The gold in the mouth is possibly TOO gold, and the edging/metal banding doesn't pop much, but I very much like the overall effect. I tried to create a slit eye, which I think comes across most in the right photo. I also ended up sculpting a base, which is just passable. You can spot where the slathered on grey didn't quite cover the miliput, but from range it's hard to see.


Back to Elladan. Ho Hum. Generic elf ranger. Whoo. I did end up giving him pupils of the same colour as his pommels which was a fun effect. Too bad about the over paint in orange obvious in the middle shot.

I'm not super happy with his skin tones. Also, I wasn't too sure what to do with his various kit. I wanted rustic, forest, but that largely comes out as boring in this particular production. Oh well. On to the next!











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Sunday, June 28, 2015

6MMRPC Week 4: Bones Aina, plaster rocks, pinning the jabberwock

We are rounding out the first month of the challenge. It's been very impressive seeing the volumes of figures some people have managed to finish weekly. I keep telling myself that 6 months is a long time, and if I can continue to reliably finish at least 2 a week, I'll be making a sizeable dent in the collection. It's a bit of a lie, if I only achieve 52 figs, but I have hopes for some large project completions as well.

This week I finished off Aina, yet another Bones figure. She was in my painting queue in the intersession, but I fell off the painting wagon. I finally finished her, and was quite happy with the result. I was vaguely inspired by recently re-reading Lloyd Alexanders Prydain chronicles, and wanted a 'Eilonwy' type character. She struck me as a fairly strong female character, although I'm not entirely sure my wife would agree.

The free handed shield is not quite symmetrical, and the hair isn't *quite* as red/copper as I'd wish, but otherwise I'm very happy. Unfortunately in a true bones fashion, her sword is bent, and despite being bent back with hot water, I don't think I 'quenched' it well in cold water, so it migrated back to the bent shape. Boo.

Thursday, June 25, 2015

6MMRPC Week 3.5: Autumn Bronzeleaf

Yet another Bones figure done for the Caffeineforge blog lineup. In hindsight, blue is not a particularly 'autumn' colour I suppose.

Numerous critiques here, looking at the mini under the unforgiving camera eyeball. Black hair is hard to do well, without it looking shot with grey. The staff is under highlighted (in fact, I don't think I did it at all). I probably should have gone with less metallics (such as her shin guards). The right thigh is a bit rough, so makes the skin job look much worse than I think it is.

I was hoping for a very light, ethereal blue, but I suppose I lack the paints to achieve that. I'm okay with the final blue colour, but it's not what I originally set forth to do. I feel like this mini could easily be more than it currently is, but I'm not sure what I'd need to add to get there.

One more down on the Bones marathon endeavor.

Sunday, June 21, 2015

6MMRPC Week 3: Follow the light!

 It's nice to get to bash out some simple terrain pieces from time to time. These light poles were part of a large order I made from Critical mass games a very (very) long time ago. They have since been removed from their catalogue, but I sorta like them.

It took me forever to decide on the colours, do a image search for light poles, and there's really not that much that is interesting/inspiring. I eventually decided to go for the colours of my human sci fi force. Also the poles around here are mostly green if not mounted off of treated wood.

Friday, June 19, 2015

6MMRPC Week 2.75 Zalash Dark Elf Assasin

My "Wednesday" mid week post is quite late this week. I've been fairly distracted with roleplaying games, and the miserable saga of my motorbike. Let me spare no encouragement to stabilize your gas if you are planning on parking a vehicle for more than a few months (let alone nearly 2 years).

I finished this fellow off, yet another Bones addition. He was in the Caffeine forge line up, which I managed to fall out of sync with shortly after the last painting challenge ended. I'm trying to work forward and back to get up to speed.

Zalash is a fairly weird spindly sculpt that I've seen more than one person criticize. He's certainly different. I sorta thought he was some creepy undead assassin, but apparently not. He may have control issues over his destiny and be fighting back by starving himself. This guy needs some counseling.

I feel like I ought to have given his weapons some sort of glow or poison effect. Maybe some more highlighting on the leg wraps? I dont' really think he should 'pop' so much, but I feel like he is missing something.......can't put my finger on what that something is though.