Friday, June 19, 2015

6MMRPC Week 2.75 Zalash Dark Elf Assasin

My "Wednesday" mid week post is quite late this week. I've been fairly distracted with roleplaying games, and the miserable saga of my motorbike. Let me spare no encouragement to stabilize your gas if you are planning on parking a vehicle for more than a few months (let alone nearly 2 years).

I finished this fellow off, yet another Bones addition. He was in the Caffeine forge line up, which I managed to fall out of sync with shortly after the last painting challenge ended. I'm trying to work forward and back to get up to speed.

Zalash is a fairly weird spindly sculpt that I've seen more than one person criticize. He's certainly different. I sorta thought he was some creepy undead assassin, but apparently not. He may have control issues over his destiny and be fighting back by starving himself. This guy needs some counseling.

I feel like I ought to have given his weapons some sort of glow or poison effect. Maybe some more highlighting on the leg wraps? I dont' really think he should 'pop' so much, but I feel like he is missing something.......can't put my finger on what that something is though.


  1. His blades look a little "dark ages" maybe some glow/effect on them would be nice.
    Compliment it by having the same flow come from his eye slots in his mask.

  2. Hmmm. Good call on the blade/eye match up. I like it.

  3. I prefer not-glowy blades. Assassins aren't supposed to be all flashy, they're meant to hide and not be noticed.

    Instead of Dark Elf, maybe consider this one a D&D Githyanki? They are far more spindly than a human or elf and psionic assassins are nasty.

  4. Yah, Gith are fairly weird looking, that does seem to fit a bit better. Maybe they are trade marked and reaper can tread on that IP?