Tuesday, January 22, 2013

CinC Lefebvre: Phase 2

The campaign kicked off on Saturday morning. True to form for these things there were some initial hiccups as we found a variety of bugs. Troops not moving due to missing paragraph marks in the code, headquarter units able to start sieges by themselves, a failure to mention what the movement rates for different units actually were, etc.

It seems to be running somewhat smoothly. Already on day 2 my fellow commanders have failed to write me about where they are. I can only hope they are roughly where I think they are supposed to be *SIGH*. I've requested updates from them, and I've been sending 3 of them daily updates of my own, so hopefully it catches on.

There really isn't much to report, but I thought that I'd post up the PHASE 2 map I made. All of the preplanning was essentially done on a single, long, night. I needed to send out briefs to all 8 other french players with detailed lines of march, which supply line is theirs, who is allowed to edit that supply line, whom they should be in daily communication with, as well as specify towns to avoid (as their neighbour will be using it).

It was a bit of a whirlwind. Considering the plan never survives contact with the enemy it's probably a bit useless too. Currently it gives me a vague idea where everyone is though, which is handy. More importantly I think supply and traffic issues would have been a disaster for us. There are minor and major roads with limits on men travelling down them, already it's a tight fit and corp are strung out over a few nodes (towns/cities/fortresses). I imagine if there wasn't a good plan everyone would have piled up on each other. A nice feature is more priority that sets which unit will have access to road space before another. I've assigned default priorities to corp to help with the elbow rubbing phenomena.

Phase 2: (IN THEORY)
Red/Rust takes Vallodid and prepares for the arrival of the British from Portugal. It's likely a bit of a foot race so Vallodid may not be captured.

Yellow, the reserve/me, moves to Burgos to wait and be helpful

Light blue, Ney pivots west as zaragoz falls and moves West to hit Madrid from the North......or as more likely will face the Brits as well.

Medium Blue, Augereu, will continue a straight drive on madrid. The Roads totally suck here so he could be stopped cold on the march.

Dark Blue, Moncey, has a tough job to do; swing deep south through the mountains and emerge on the plain south of madrid. I'm hoping that I'm totally prescient and he gets to hit something in the flank as

Augereu pins it in his drive on madrid. Otherwise he has a wide latitude in operations. i suggested he capture the approaches to Ciudad Real to help control the center and East of spain.

Pink, Bessieries, has the widest latitude of all. I basically won't hear anything from him due to communication lags. He is to Capture Catalonia and move toward Valencia. I've instructed him and Moncey to be read to assist one another in case there is a field army West of Valencia (They would need to guard each others flanks in some way.

More updates as they happen....

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