Credible intelligence has been received of Rebel activity in Coaltown. You will deploy your men to prevent an attack and locate additional rebel humint. Now move out!
Credible intelligence has been received of Rebel activity in Coaltown. You will deploy your men to prevent an attack and locate additional rebel humint. Now move out!
My necromunda gang from the 90s hit the table again versus some squats and some meatcarving chaos worshippers. Kevin provided the painted terrain while I unveiled my mass of 3d printed terrain (all in gray and unpainted).
I have some of the same terrain (the Pegasus ruined building), and the mechanicus motors and was quite jazzed with how it can all look with a lick of paint. Perhaps I'll get some down this year.
This was harvest scenario where we needed to seize the blue drug plants to make money. Having seen the power of flame weapons in the first game my red cloak cultists ended up fielding as much flame as possible. Cleanse the unbelievers!!
Prior to moving from Vancouver I had these partially painted. I got hung up on what to use to highlight, I tried some nearly fluorescent green and it didn't look right. So it sat.....and sat.
Eventually the grey adder was released, a APC variant (rather than IFV I guess). I grabbed a set and decided to finish these bastards.
Naturally the difficulty with any tank, and especially green ones, is to try and make it not look like a blob of colour. I'm not sure that it's as non blobby as I'd like, but it's done. And that's a win.
To the Left the Prussians have depleted the Italians who are left covering in the villages and staging a flagging attempt to stop the lancers from seizing their supply line of communication (bottom left near the tents).
In the centre the French and Italians massive struggle to break the British has been delayed when the British, fortuitously in this case, suffer a withdrawal result and recoil. The extra space relieves the pressure while the British allies attempt to crack the Franco-Italian wings.
Top Right the Saxons pulled pressure off the British for much of the day as a force in being. Finally their counter attack has pushed the French to the edge....at the cost of the same for the Saxons. With all armies exhausted there's more space for the few effective formations to move about and try and create rational lines.
I've had a slow burn (VERY SLOW) project to get some 15mm figs on the table for star wars action. These folks are meant to be rebel naval troops.....the poor shmucks who get dismantled in the 1st movie ever produced.
They are a bit....under geared in the movie. I imagine that they are acting as a diplomatic honor guard more so than doing a hard assault. Naval troops I imagine are both for ship board security (and while at dock/port), but also form scratch forces of infantry when the full army (such that it is for the rebels) isn't nearby. Perfect setting for small scale gaming.
Yikes, how overdue is this? I'll tell you.....I started the draft in early September.
How is my recollection? Not good enough.
Update: Links to previous battles! part 1, part 2
Centre field (and right flank) we have the French under the command of Seth facing off against the Saxons (upper right corner) and the Brits (centre upper). The Franco-Italian brain trust decided to try and crush the British and force a withdrawal before we were driven from our victory sites (the various towns).
Seth chose to hold the town on his right flank heavily, which sufficiently deterred the Saxon command that they did very little for most of the game. It later came out that Peter (commander of the Saxons) felt the town fight was a pointless meatgrinder and merely screened it. This would cause challenges for the French to persecute an attack with a strong fresh flanking force hovering menacingly.
Happy New Year! To be honest it's a bit of a relief that 2022 has ended. Certainly a challenging year for many.
My productivity nose dived in the early fall (I'm astounded to discover I hadn't pulled pictures off my phone since mid August). I think there was a combo of working more than full time for a number of months, typical summer craziness with young children and then the start of kindergarten and the inevitable waves of plague that followed.
I do have painted minis to show, and some game reports even (!), but those will have to follow in the near future. This is the New Years post. So, how did my resolutions go? Fortunately I had two (2) and they weren't ambitious!
Jump start a stalled project
Frostgrave received a bump as my buddy Garret started egging me on with texts showing his progress to being ready to play a game. We did, in fact, play 2 games in 2022!
Revisit the Trays of Shame and get some crud out of there
Prior to writing this post I thought I did far less well than I actually did. Hunting through the pictures from last new year post I made a sizeable dent in shameful tray items. It's possible there's a whole tray worth of stuff!
I'll do a proper pictorial visit to this stuff later, but here's a quite glimpse at (the majority) of the painting progress this year.
With regards to the coming year I don't have solid plans. I'd like to introduce some more regularity into my life....so I'm pondering how to balance work, family, and hobbying. It'd be nice to have a solid target for frequency of blogging, gaming, and painting.....however "frequent" that ends up being. It's much easier to work towards targets than nebulous hand wavey things.